Gamified physical therapy for pediatric fine motor skill rehabilitation
Team: GamifyPT
Program:
Biomedical Engineering
Project Description:
Cerebral palsy (CP) is a central nervous system disorder that results in impaired motor function. Effective treatments are limited and there is a need for improved delivery systems for physical therapy for pediatric CP patients. Research indicates that gamified systems are promising for providing engaging and therapeutically beneficial rehabilitation. We propose a novel low-cost and in-home gaming interface consisting of a lightweight, wearable sensor-based controller that functions as an attachment to a programmable fun video game for children with CP to improve their fine motor skills, specifically pincer grasps, which are a crucial skill for picking up and manipulating objects. Our system offers a range of game difficulty levels, allows for multiplayer use, offers real-time feedback to the users to correct their movements, and provides a graphical performance report to the child’s physical therapist through our user interface.
Team Members
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Project Mentors, Sponsors, and Partners
Dr. Nitish Thakor
Dr. Scott Paul
Course Faculty
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Project Links
Additional Project Information
Project Photo
Project Photo Caption:
Demonstration of GamifyPT’s integration with a laptop for at-home physical therapy